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Embedded Muse 123 Copyright 2006 TGG January 26, 2006

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EDITOR: Jack Ganssle,

- Editor’s Notes
- Yet More on Tools
- Tool for the Theory of Constraints?
- Jobs!
- Joke for the Week
- About The Embedded Muse

Editor’s Notes

TV chef Emeril is always “kicking things up a notch” by adding garlic and other zestiness to his recipes. How are your firm’s engineering recipes? Want to kick up your development processes by more than a notch? I can present my Better Firmware Faster class at your facility. See .

I’ll be presenting this seminar publicly in Denver on April 26 and Dallas April 28. Details at: With luck there might be some decent skiing in the Rockies that week!

Christine Frayda has started a Wikibook called “The Software Engineers’ Handbook,” which you can find at . There’s a lot of material on-line there already, but she’s hoping for help from the developer community.

If you’re not familiar with wikis, well, it’s time to get up to speed. There’s an overview here: , but basically a wiki is an open-content web-based collection of knowledge that anyone can edit. Though there’s plenty of controversy about the accuracy of the most well-known of all wikis (Wikipedia, a vast and tremendously-useful encyclopedia at ), most wikis serve niche markets and don’t suffer from the malicious attacks and competing views that have been directed at Wikipedia.

Quite a few engineering teams deploy local wikis as their prime documentation engine for projects. It’s a great way to keep documents instantly up-to-date and constantly available.

Yet More on Tools

The tool discussion that started a couple of issues ago is still generating a lot of response. Thanks, all!

Kevin Light wrote: “There is a relatively new open source, cross platform, IDE tool which is moving forward really fast. While the RC2 release shows off some of the features, the Subversion HEAD really is unbelievable and is usually pretty stable. The wxSmith plug-in for developing wxWidgets applications is very good for being bleeding-edge.”

Steve Litt contributed: “Another hierarchy organizer is VimOutliner. VimOutliner's claim to fame is it's set up so that the touch typist can input and organize in real time without losing his train of thought. It has most of the standard outliner features -- expand/collapse, promote/demote, executable lines (execute random commands right from the outline), interoutline linking (Linux version only), checkboxes, body text. See .

“I use it several times a day, and even use outlines to create other formats such as web pages. If you look at, that web page is stored as an outline and I run a script to update the HTML.”

Mark Swayne wrote: “I've really enjoyed the discussion of tools. There are so many great tools available and so little time to find them. I'm an enthusiastic Vim user, and I find this quick reference card very handy: .

“For PERT and Gantt charting, the open-source Gantt-Project is worth checking out. It does both Gantt and PERT charts and uses an XML file format, so you can easily parse your data files and integrate it with other tools. See .

“Freemind ( ) is a really great tool for brainstorming and quickly building up outlines of hierarchical information. It's a "mind mapping" tool, a concept I wasn't aware of until I found Freemind. The best way to understand what it does is to look at the website.

“Doxygen ( ) is a great to for automatically extracting comments from your code and creating consistent documentation. If you combine it with Graphviz ( ), it will generate immensely useful call diagrams.

“Finally, I'd like to mention Tiddlywiki ( ). Tiddlywiki is a complete wiki-web in one HTML file. It works with most browsers, including Firefox and IE. I find it to be a very useful journaling tool. I keep my development diaries in a Tiddlywiki, the search, tagging and linking functions are very useful.”

Rocco Iacchetti found a different sort of tool: “We would like to indicate a tool for C development that we have found very helpful. It is Ristancase Development Assistant for C and eventually for VHDL.

“The tool contains an intelligent editor, with the possibility to jump to function definitions and implementations, to find every use of a variable or function and so on. It gives you a lot of syntax checks (similar to lint), also with the integration of MISRA checks.

“Finally it gives you the ability to generate the code documentation, in particular it is able to write flow diagrams of every routine.

“It integrates a lot of compiler for different CPUs: we have used the integration to Texas DSP Code Composer Studio and to IAR Systems Compiler for Atmel ATmega family.

“The tool is very cheap, even if it is not free. You could have more information on .”

Tool for the Theory of Constraints?

Tjark van Dijk and I have been corresponding about the Theory of Constraints. Here are his thoughts: “I checked out the project management tools, as these are most important for me. I find it very disappointing that none of these packages provide any means of implementing project management by the Theory Of Constraints that is preached by Elyahum Goldratt.

“Is there an affordable tool that helps implementing TOC project management?

“We are a small organisation and we use an Excel sheet to manage project progress. It works and we can adapt it to our needs, but a good project management tool can help so much more.

“TOC explanation:

“In short the method states that the problem with classic project planning, a project will never finish early, so by definition it will finish late. Every task is planned with a certain buffer to cover for uncertainty. If to a task 5 working days are assigned and the task is finished in 2 days, at least 2 things will happen:
1. The engineer will start polishing up the design, as he has still 3 days left
2. The person in charge of the next task will not be ready to continue on this task for at least 3 days.

“By the TOC rules, when each task is planned, you plan 2 times.
1. The reasonable time to finish the task, if no trouble occurs at all
2. A buffer time to cover for Murphy, and any kind of technical problems. The buffer times of all tasks are put together and planned at the end. The working procedure is then: - the engineer works on a task and reports at the end of every day when the task is expected to complete.If the task is estimated to run late, the project manager can assign time from the buffer to this task or decide to take other actions (like hiring a specialist to solve a major problem).
- when a task is 2 to 3 days to completion, the person that has to follow up on this task gets a wake-up call to stand by to take over the project when this task is in the critical chain of tasks.
- next to the critical chain there are "supplier tasks". Tasks that can start at some point and must end before the result is needed in the critical chain. These tasks are started from the critical chain progress on an early warning basis. This must prevent that a "supplier task" will become part of the critical chain by delivering too late. The person working on a critical chain task must be protected and assisted. So no distractions, no disturbances and no other tasks during this period.

“The result is that the project buffer is managed by a project manager, problems are signaled early (because of the estimation of the end date of a task) so the manager can take action if necessary. Tasks can end early and task progress is measured by what is left to do instead of what is already done. By defining and guarding the critical chain, the critical project flow is guarded in total and projects are much less likely to be late.

“For more information, I can recommend some books:
Elyahum Goldratt, The Goal: a ‘novel’ about production management using TOC
Elyahum Goldratt, The Race: a ‘novel’ about project management using TOC
Elyahum Goldrat, Theory Of Constraints: didn't read this book, but this should give more insight in TOC
Thomas B. McMullen, Jr, Project management in the fast lane: A practical approach for project management when managing multiple projects using TOC. “


Joke for the Week

From Rich Ries:


10. There are at least 10 types of capacitors.
9. Theory tells you how a circuit works, not why it does not work.
8. Not everything works according to the specs in the databook.
7. Anything practical you learn will be obsolete before you use it,
except the complex math, which you will never use.
6. Always try to fix the hardware with software.
5. Engineering is like having an 8 a.m. class and a late afternoon lab
every day for the rest of your life.
4. Overtime pay? What overtime pay?
3. Managers, not engineers, rule the world.
2. If you like junk food, caffeine and all-nighters, go into software.
1. Dilbert is not a comic strip, it's a documentary.